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Cyberpunk 2077 isn’t looking great on Xbox One and PS4 consoles

Hotly-anticipated RPG Cyberpunk 2077 has launched worldwide, but its Xbox One and PlayStation 4 versions appear to be causing some early issues, especially for those with the seven-year-old base consoles. CD Projekt Red’s latest, while positively received among reviewers, also comes with some well-documented bugs littered throughout its world. While few issues appear game-breaking, mostly lacking the expected polish from modern blockbuster releases, it’s worth staying wary of its current launch state. But for those still rocking 2013 hardware, its ambition premise appears to be far from ideal on Xbox One and PS4.

Cyberpunk 2077 is a cross-generation title, which sees the game launching on Xbox One and PS4 consoles, in tandem with Xbox Series X/S and PlayStation 5 availability. While formal next-gen versions launch in 2021, those on the new consoles can still experience title-wide benefits through their respective backward-compatible versions. That sees those on the oldest consoles encountering a less-than-stellar experience, with complaints of poor visuals, crashes, and other launch-day woes.

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Quick searches highlight those early troubles on forums and social media, as previous-generation consoles struggle to meet demands from the title. As expected, low resolutions result in a murky presentation, with reports of low framerates below 30 frames-per-second (FPS) in many intensive areas. Video clips posted online also demonstrate low texture quality, regular pop-in with nearby textures and objects, coupled with other known bugs and launch issues currently tracked. Frequent crashes also appear widespread across all console versions.

The experience on Xbox One X and PS4 Pro appears to be significantly improved, with additional horsepower to support higher resolutions and eliminate some of the bottlenecks with earlier consoles. However, many owners still report similar issues, with low framerates, bad texture pop-in, and crashes while playing.

The latest-generation versions of Cyberpunk 2077 for Xbox Series X, Xbox Series S, and PlayStation 5 appear to be running smoother, especially with their onboard NVMe SSDs to help streamline its open world. The faster storage unavailable with past consoles can help with asset streaming and overall streamline presentation, where data rapidly loads in real-time. While CD Projekt Red has promised more to come with its formal 2021 update, they’re seemingly still the preferred consoles to play on at launch, even if far from perfect.

CD Projekt Red has already issued a “Day 0” patch for Cyberpunk 2077, which alleviates some early issues, enabled with the additional time of its most recent delay. But significant work still sits ahead to get the title into a polished state, even if already a strong foundation.

Re-review: Surface Duo 3 months later is getting better, but only slightly
Baby steps

Re-review: Surface Duo 3 months later is getting better, but only slightly

It’s been three months since Microsoft released Surface Duo. Since then, we have had a few OS updates, patches, and fixes. So, is Surface Duo any better? And what about those dual-screen apps? Has the novelty of dual screens worn off or become strong? Here’s the good, bad, and ugly of Surface Duo in December 2020.

This post was written by Matt Brown and was first posted to WindowsCentral

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