Halo Infinite dev explains why modern games are more difficult to make

Halo Infinite dev explains why modern games are more difficult to make



If you’ve ever wondered why video games are harder to create than they used to be, you’re in luck: 343 Industries’ Senior Community Manager, John “Unyshek” Junyszek, recently offered some insightful answers. Responding to an inquiry about why games take longer to develop but feel like they offer less content compared to previous generations of titles, Junyszek explained on Twitter that as expectations and requirements for games like Halo Infinite increase, the complexity and scope of their foundations and systems do as well.

Junyszek then cited specific examples of this, such as how modern games use higher-quality assets, more complicated types of technology, and are expected to support a wider variety of systems and services. Compared to older titles, there’s also a higher expectation for frequent hotfixes and balance tweaks with newer games, as well as new laws and regulations that developers have to abide by. All of these challenges also require additional tools, processes, and team members to overcome, which further complicates the development process.

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This post was written by and was first posted to WindowsCentral

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